The M3 GTR was born out of a need to keep BMW on the American Le Mans scene. ![]() Twenty years after its creation, the BMW M3 GTR is still considered one of the most legendary cars ever to grace the race tracks. Only 20 were ever made and one of them belongs to the BMW M development engineer and former racer Jörg Weidinger. The BMW M5 special edition “20 Jahre BMW Motorsport” (in English: “20 Years of BMW Motorsport”) is one of the rarest M automobiles in existence. The BMW E60 M5 is a major car in The Fast and the Furious Series. Compared to its predecessor, the E36 M3, the E46 accelerated almost a second faster to 62 mph. ![]() The standard E46 M3 could go from a standstill to 62 mph in just 5.1 seconds, and has an electronically limited top speed of 155 mph. The M3 makes two runs on the dyno – one in regular mode and one in Sport. Since then, people considered the E46 generation as the greatest M car built due to its simplicity, appeal, and just overall design of it all. Luke is Games Editor at IGN's Sydney office.It had a high-revving inline-6 engine, and lightweight construction, capturing the essence of the iconic BMW M3 E30. Need for Speed Payback will arrive on Xbox One, PlayStation 4, and PC on November 10. Taking your off-road Super Build roaring through the desert or sliding your drift Super Build along the mountain roads will be special.” “I think that people will strike some sort of affinity to our old legends… Where you end up taking your derelict project will be one of your defining moments in the game and being able to take them beyond what you have been able to before will set them apart from the rest. A Nissan Fairlady 240 ZG and an original 1963 Volkswagen Beetle are out there to be found. “However, there are European and Japanese cars thrown into the mix, or rather left abandoned in the world waiting for our players to find them. “Payback is set in the US and so we do have the ’65 Ford Mustang, a ’55 Chevrolet Bel Air, and a 1965 Chevrolet Stepside Pickup.” “We wanted to select known legends that most people would have an affinity with,’ said Alban. There will be five derelicts to dig up in Payback, three of which are completely new to Need for Speed. “Once they’ve had their first hint and found their first derelict chassis they’ll unlock more pointers and clues as to where the parts for that car are scattered around the world,” explained Alban. Players will get hints while playing Payback regarding the locations of the hidden cars. So for us it was one of those sparks that formed into a complete game feature.” We looked back and realised that we had a large world that we could utilise to guide our players into exploring areas that they wouldn’t necessarily see or experience if they’re hooked deeply into the racing. “Hindsight is a wonderful thing and the words, ‘Wouldn’t it have been cool if.’ are always bandied around a studio once a game has shipped. The idea of taking your own car on a journey from scrap to stock to supercar is an exciting one.” “We’ve introduced a depth to it through having to find multiple chassis and multiple parts throughout the world which can then be built into a car that suits one of the driving styles and character traits. ![]() We've introduced a depth to it through having to find multiple chassis and multiple parts throughout the world.“What we’ve done with our derelicts in Payback is combine the exploration elements of driving around a rich and diverse open world with the gameplay elements of finding parts for your cars and the exciting action driving experience into one,” said Alban.
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